smartphoneBookSeal · Mobile App

Reimagining the journey
of book lovers

RoleProduct & UX Designer, Research
TimelineSpring 2022
PlatformiOS
ToolsFigma · XMind · Usertesting.com
BookSeal cover
grid_viewOverview

An inclusive reading community, built from zero

BookSeal is an inclusive reading community that uses personalized recommendations to help readers discover stories that match their interests while enabling them to share favorites and connect with fellow book lovers.

The project focuses on creating a vibrant, content-driven experience that treats reading as a social act, not a cataloging task.

Deliverables

End-to-end prototypesUX researchVisual designUX flowsUser testing

Tools

FigmaXMindUsertesting.com
phone_iphoneFinal prototype

Four screens, one reading life

Home, Discover, Book, and Activity — each screen designed to serve a distinct moment in the reader's journey, from serendipitous discovery to daily progress.

Home

Personalized reading recommendations from multiple angles — and an easy way to track current reads.

Discover

Smart searching and preference-based recommendations to surface books readers will actually finish.

Book

Rich book details and community insights — with one-tap rating, status updates, and list management.

Activity

Community feed with discussions and sharing — switch between friends-only and public explore mode.

auto_storiesBackground

The gap in digital reading

Digital reading is growing fast, but current solutions still fail to meet readers' expectations. Existing apps treat books as data. The social, emotional side of reading is completely missing.

01

No social layer

Apps like "Goodreads" feel transactional, not communal. There's no ambient sense of what friends are reading or why.

02

Poor discovery

Algorithmic recommendations miss personal taste. Readers want curation from people they trust, not engagement metrics.

03

Low engagement

Without momentum or community context, digital reading feels isolating and easy to abandon.

manage_searchUser Research

Three themes from interviews

From the user interviews, three major themes emerged. The same unmet need is discovered: readers want connection, not just cataloging.

01

Recommendation

Readers rely on trusted friends over algorithms, but no app captures this social graph.

02

Search

Finding books that genuinely match personal taste is frustrating with existing tools.

03

Environment

Reading digitally feels isolating; users crave community and shared momentum.

"No stimuli, not focused and not interested"

— The major reasons users quit reading in digital formats
Diary study
Affinity mapping
personPersona

Three readers, three stories

Transformed key insights from interviews and theme clustering into three personas — giving the team a shared language for design decisions and ensuring every feature was tied to a real user need.

Persona
mapJourney Map

Finding where readers drop off

Mapped the full reading journey across all three personas to identify friction points. "No stimuli, not focused, not interested" — these became the design targets that shaped every major interaction.

Journey map
labsUsability Testing

Four rounds, one clear direction

Each round of iteration was driven by usability testing and SUS scores — which improved with every cycle. Designs moved from low-fidelity wireframes to high-fidelity prototypes as clarity on user needs increased.

Iterations
Usability testing rounds
check_circleLearnings

What this project taught me

01

Research defines the problem

Clear insights made every design decision easier to defend and more likely to land.

02

Stay user-centric under pressure

Personas and testing kept us honest when we were tempted to design for ourselves.

03

Accessibility isn't a checkbox

For a reading app, text contrast and tap targets are non-negotiable from day one.

04

Validate assumptions earlier

Intuition-led choices cost rework. Lightweight testing earlier would have saved later iterations.

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